Posts Tagged ‘Call of Duty’

Read more ASA Watch at MelonFarmers.co.uk

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Call Duty Modern Warfare Xbox A TV ad for the computer game Call of Duty: MW3 , opened with on-screen text stating AM3RICA , followed by computer-generated scenes of New York under military assault, with buildings exploding and catching fire, soldiers loading guns and a submarine firing rockets. On-screen text stated3NGLAND , followed by scenes of warfare in London, including armed men firing at a lorry until it crashed and a helicopter firing rockets. On-screen text then stated FRANC3 , followed by scenes of Paris under attack, featuring soldiers and vehicles firing weapons. On-screen text then stated G3RMANY , followed by scenes of tanks driving down the streets, soldiers abseiling down the side of a building, planes firing overhead and a burnt-out building toppling over. A voice-over stated,The world as you knew it is gone. How far will you go to bring it back? The ad featured further scenes of armed warfare and destruction, including soldiers firing weapons, military vehicles firing rockets at buildings and explosions. An end-frame statedCALL OF DUTY. MW3. 08.11.11. Pre-Order Now For XBox 360 and featured the logo for certificate 18. A sound-track featured throughout the ad as well as sound effects for weapons being fired, explosions and soldiers shouting.

The ad was cleared by Clearcast with a timing restriction such that it should not be broadcast in or adjacent to programmes commissioned for, principally directed at or likely to appeal particularly to persons below the age of 16 years. Issue

Two viewers challenged whether the ad was inappropriate for broadcast during the day when children would be watching. One of the viewers reported that their children, aged between two and four, had been frightened by the ad.

ASA Assessment: Complaints Upheld

The ASA understood that the ad had been cleared with a scheduling restriction that meant it should not be broadcast in or adjacent to programmes commissioned for, principally directed at or likely to appeal particularly to persons below the age of 16 (an ex-kids restriction). We noted that the ad was broadcast at 2.30pm during a premier league football match and that audience index figures showed that a small proportion of viewers were children aged under 16. We also noted Activision’s comment that the ad had been given a Parental Guidance (PG) certificate by the BBFC for in-store use, which meant that it had been rated as being suitable for general viewing, although some scenes may not be suitable for young children.

We noted the ad featured computer-generated scenes of warfare in various cities around the world. The ad contained scenes of extensive gunfire, explosions and destruction, and these scenes were accompanied by sound effects of weapons being fired, explosions and soldiers shouting. We also noted the ad featured music in the background which sounded like a low-pitched siren and which added to the dramatic nature of the scenes. We considered that the scenes of violence and destruction, together with the sound effects and music, could cause distress to some children who might see the ad. Although we noted that the ad was only shown during the football, we concluded that it was inappropriate for broadcast during the day when young children might be watching and the ex-kids restriction was insufficient. We considered a post 7.30pm restriction would have been more appropriate.

The ad breached BCAP Code rules 5.1 (Harm and offence) and 32.3 (Scheduling). Action

The ad must not be broadcast again before 7.30pm.

Read more UK Parliament Watch at MelonFarmers.co.uk

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Call Duty Modern Warfare DVDKeith Vaz, perennial whinger about computer games has compiled his usual parliamentary motion call for more censorship of Call of Duty: Modern Warfare 3.

Early Day Motion 2427

Primary sponsor: Keith Vaz
Sponsors: Jeremy Corbyn, Alan Meale, Bob Russell*

That this House:

  • is deeply concerned about the recently released video game Call of Duty: Modern Warfare 3, in which players engage in gratuitous acts of violence against members of the public;
  • notes in particular the harrowing scenes in which a London Underground train is bombed by terrorists, bearing a remarkable resemblance to the tragic events of 7 July 2005;
  • further notes that there is increasing evidence of a link between perpetrators of violent crime and violent video games users; and
  • calls on the British Board of Film Classification to take further precautions when allowing a game to be sold.

Only the sponsors have signed the motion so far.

Read more Latest UK Cuts at MelonFarmers.co.uk

Based on article from bbfc.co.uk

Call Duty Black Ops DVDCall of Duty: Black Ops hit the news after censors announced cuts for German players.

In the UK the game has been passed 18 uncut with the consumer advice: Contains strong bloody violence and strong language.

The BBFC’s Extended Classification Information provides more details:

Call of Duty: Black Ops is a military first-person shooter in which the player takes the role of a member of an elite C.I.A. covert action team operating during the Cold War and attempting to stop the threat of a Soviet chemical weapons project. The game was classified 18 for strong bloody violence and strong language.

The violence takes the form of the player’s involvement in gun battles with various enemies in which an array of contemporary weapons such as automatic rifles, pistols, grenades and other types of explosive ammunition are available, along with larger weapons such as missile launchers which are carried on ships, helicopters and road vehicles. The player can also access bladed weapons for stealth attacks and hand-to-hand combat. The battles are intense and conducted from a first-person perspective with impacts registering as blood spurts which vary in strength depending on the weapon and the range at which it is used. More powerful weapons can also cause dismemberment with resultant gory detail and enemies can be set on fire. Although dead bodies can sometimes be used as shields against enemy attacks there is no opportunity to inflict post-mortem damage on downed victims. Whilst most of the intense fighting action, in which the player encounters hordes of enemies, does not linger on injuries or carry a personalised edge, some stealth attacks in which a knife is used to slit an enemy’s throat contain more of a focus on the damage inflicted and some of the non-interactive cutscenes contain stronger bloodshed, for example, in the assassination of a political leader where the action plays out in slow-motion. It was these stronger, more focussed moments of bloody violence accumulating through the course of the gameplay that went beyond what may be permitted by the BBFC’s Guidelines at 15, which state that Violence may be strong but should not dwell on the infliction of pain or injury, and which determined the 18 category.

The game also contains uses of strong language which would not have been an issue at 15 where the Guidelines state that There may be frequent use of strong language (for example, ‘fuck’).

Milder language in the game includes uses of bastard, shit and bitch.

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Call Duty Modern Warfare DVDJust a reminder from the BBFC that, for all the nutter outrage about the violence of Call of Duty: Modern Warfare 2, the BBFC would have rated the general game play 15 (except for the civilian airport slaughter).

The BBFC passed the game 18 uncut with the following explanation:

Modern Warfare 2 is a combat simulation game for the Xbox 360 console in which the player takes the roles of various members of a Special Operations team attempting to thwart the plans of a Russian terrorist group. The game was passed at 18 for strong bloody violence.

The violence takes the form of the player’s involvement in gun battles with various enemies in which an array of contemporary weapons such as automatic rifles, pistols and grenades are available, along with larger items of artillery and tanks. The player can also access bladed weapons for stealth attacks and hand-to-hand combat. The battles are intense and conducted from a first-person perspective with impacts registering as bloody splashes with further sight of blood decorating the various environments in the aftermath of fighting. Bullet impacts or explosions cannot, however, cause dismemberment and there is no opportunity for the player to inflict further damage on an enemy who has been killed. Whilst undoubtedly strong and bloody in terms of specific detail and cumulative effect, the violence in the majority of the game would have fallen within the allowance of the Guidelines at 15 which state that Violence may be strong but should not dwell on the infliction of pain or injury. The strongest gory images are unlikely to be acceptable.

The 18 category was, however, deemed more appropriate for a particular mission in which the characteristics of the violence differ from the rest of the game. In this mission, the player has infiltrated the terrorist group and joins them as they execute an attack on innocent civilians at an airport. The violence is bloody and intense, and aggravated by the fact that, unlike other combat sequences in the game, the civilians cannot fight back and are massacred. The player character can choose to join in the shooting or do nothing in order to preserve his cover, but he cannot intervene to prevent the massacre by shooting the terrorists since he is then discovered and is very quickly overwhelmed and killed. The evident brutality in this mission does carry a focus on the infliction of pain or injury which, along with the disturbing nature of the scenario it sets up, was felt to be more appropriately placed at the adult category and it is worth noting that the game itself gives the player the option to skip this mission without penalties to progress or achievements. Although the content of this mission was recognized as having the potential to offend, it was not felt to present a significant harm issue at 18 that would require further intervention.

The game also contains mild-to-moderate language with uses of shit, bollocks, ass, whore and bitch.